Foveate
Changelog

What’s new

Shipped features and fixes, newest first.

Refresh a 3D walkthrough or previs thumbnail from its menu

Refresh Thumbnail for 3D walkthroughs and previs. Open the three-dot menu on a 3D walkthrough or previs card and choose Refresh Thumbnail to rebuild its picture from its first saved view. The card updates right away, and a message confirms it. If the file has no saved view yet, the message says so and tells you to open it and save one, since the first saved view is what becomes the thumbnail.

Thumbnails no longer fall back to an empty placeholder. When a walkthrough or previs card can't load its small picture, it now shows its first saved view instead of the blank placeholder icon.

View-only access now means view and comment

View-only means view and comment. Someone with view-only access to a deck, previs, 3D walkthrough, 360 tour, splat, form, network or project can open it, play it and leave comments, and that's all. Rename, editing its content, moving it into or out of a project, making it a template, turning its share link on, sending it by email and presenting it live are no longer offered to them.

Project roles carry through to the files in a project. Someone who is view-only on a project could get full editing on some of the decks, forms and previs filed in it. They now get exactly what the project gives them: view-only on the project means view-only on its files, unless you give them more on a particular file.

Editors control sharing, too. People invited as Editors can now turn on a deck's "Allow duplicating" and make a project public or change its share settings, which until now only the person who made it could do. Only deleting a file or project stays with the person who made it.

Networks follow the same roles. Everyone in your workspace can still open a network, but only its creator, the workspace owner and people added to it as Editors can change it.

Move the sun in a 3D walkthrough

Move the sun. In the white model look, the Settings menu has a new Sun section with two sliders. Direction turns the sun around the model, from the front to either side to straight behind. Height lifts it from low and long-shadowed to high overhead. The shadows on the model and on the ground follow as you drag, and Reset puts the sun back where it started.

The sun you leave is the one people see. The position is saved with the walkthrough, so its share link opens with the same shadows, and views you save afterwards, comment screenshots and exported films are drawn with the sun as you set it. A 3D widget on a deck or board keeps its own sun, or the one from the walkthrough it is linked to, and presenting follows it.

Editors can save and edit views in a 3D walkthrough

Invited editors can save and edit views. Until now only the person who made a 3D walkthrough could save, rename, reorder or delete its views. People you invite as Editors, and the owner of the workspace the walkthrough is in, can now save the camera as a new view from the Views strip or from the viewer, rename a view, drag views into a new order, take a fresh picture of a view, and delete one. They are the same people who can already edit the camera animations, so a walkthrough's views and its animations are now edited by the same team.

Editors can change everything else too. Editors can now switch the walkthrough between the clay and materials looks, choose where the ground sits, replace the model and change who has access, which until now only its creator could do. Only deleting the walkthrough stays with the person who made it.

Project pages, checked end to end

Feedback on a project saves. Comments left in a project's feedback panel, from Client View or the project's share link, are now saved and listed for everyone on the project. A section's Add Feedback button opens the panel for that section.

Client View shows only what your client sees. The table of contents in Client View and on the share link no longer offers add, reorder, hide or delete, and hidden sections are left out of it. Share and Activity step aside while you preview. Escape closes an open file or image first, and leaves the preview only when nothing else is open.

Your whole team sees the whole project. Workspace owners and members who open a project in their workspace now see its decks, walkthroughs, files, chats and activity. Before, those lists could come up empty.

View-only access is read-only throughout. People who can view a project but not edit it no longer see controls they can't use: the menus on its linked decks and files, sharing, the stakeholder network's create and add, and the button that brings back a hidden section.

The client card saves. Changes to the client's details on a project's cover now stay after a reload. Opening a project no longer adds an "edited" entry to its Activity.

Smaller fixes across the project page.

  • Switching to Chats or Network starts at the top of the page.
  • Creating a stakeholder network from the Network tab links it to the project.
  • A new deck from the project's Create menu opens in front of the page.
  • Renaming a deck from its card saves the new name.
  • Renaming a file in the project's assets saves the new name.
  • Searching the project's linked items with no match says so.
  • In the Documents section you can delete a document, and add the first one to an empty section.
  • The walkthrough picker in a section can be closed without picking.
  • Captions and image framing stay with their images when you reorder or replace them.
  • Edits made while a carousel image uploads are kept.
  • Cancel in an Embed section discards the change.
  • Cancel in the portfolio picker puts back the selection you started with.
  • Deliverable prices take decimals, and Escape cancels an edit.
  • Monthly and annual prices can be cleared.
  • The arrow keys move one slide at a time.
  • Recording a narration draws in front of the page.
  • Framing an image follows your pointer.

3D models on a slide are optimized as they go in

A 3D model you add to a slide is optimized first. Drop a .glb onto a slide, or replace a 3D widget's model, and it's prepared in your browser before it uploads, the same way a new 3D walkthrough is, with its progress shown while it works. Only the prepared file is kept. A model that can't be optimized isn't uploaded, and you're told how to export it so it can be.

3D widgets take .sog scans. Alongside .glb, .gltf, .ply, .splat and .spz, a .sog scan dropped on a slide becomes a 3D widget too.

Draco-compressed models can go into a 3D walkthrough

Draco-compressed models are accepted. A .glb exported with Draco compression used to be turned away when you added it to a new 3D walkthrough, attached it in the home composer, or used it to replace a walkthrough's model. It now goes through the same preparation as any other model: textures become plain colours, repeated parts are stored once and parts that share a colour are merged. It keeps its Draco compression, so it stays small: an 18 MB Draco stadium model uploads as 2.4 MB.

Add anything in your files to a project

Add to project lists everything in your files. On a project's Room, Add to project now offers every deck, 3D walkthrough, 360 tour, splat, form, board and previs in your files, including ones shared with you and ones already in another project. Adding one from another project moves it here: the window says so before you add it, and the confirmation has an Undo.

Editors and owners add, Viewers don't. Anyone who is an Editor on a project, or owns the workspace it belongs to, can add files to it, from this window or a file's own menu. A Viewer on a project can't, and is told why. Files you can only view stay in the list, faded, and say why they can't be added.

Boards show a picture. In the Add to project window, a board shows a picture of what's on it, even one that has never been given a card picture. An empty board shows the board icon instead of a blank page.

Previs thumbnails follow the first saved view

Previs thumbnails follow the first saved view. A previs's thumbnail on Home, in your files and on its project page shows its first saved view, the same picture as in its share settings. Reorder your views or delete the first one, and the thumbnail changes to match the next time the page loads. Previs whose thumbnails showed an older view are corrected the same way.

Walkthrough thumbnails follow the first saved view

Walkthrough thumbnails follow the first saved view. A 3D walkthrough's thumbnail on Home, in your files and on its project page shows its first saved view, the same picture as in its share settings. Reorder your views, delete the first one or save it again, and the thumbnail changes to match the next time the page loads. Walkthroughs whose thumbnails showed an older view are corrected the same way.