Foveate
Changelog

What’s new

Shipped features and fixes, newest first.

Files open in front of the project page, and Remove from Project

Files open in front of everything on a project page. Opening a document or an image from a section of a project page now fills the screen, centered, in front of the rest of the page. The sections below it, the table of contents and the side panels no longer draw over the viewer, including when you preview the project as your client.

Take a file out of a project. In the menu of a deck, walkthrough, form or previs that belongs to a project, Remove from Project takes it out. On the project's page it leaves the list straight away, and Undo puts it back. The file itself stays where it is: only its link to the project goes.

Manage connectors from the + menu

The + menu leads to your connectors. In the composer on the home page and in a chat, the + menu's Connectors section now ends with Manage connectors. It opens Settings → Connectors, where you can connect Google Drive or Miro, see which account each one signs in as, and disconnect it. The From Google Drive and From Miro rows work as before.

Ask the home assistant who opened a deck

The home assistant can now read engagement. Ask it who opened a deck, how many times, when and from where, and it answers from the deck's share links: the public link and every emailed one, with their open counts, the viewers who gave their name at the share gate and the recent opens with location. It reads walkthroughs and projects the same way. Before, it could only say it had no way to see that.

It reads the rest of your workspace too. The assistant on the home page and in the chat panels can now open a deck, walkthrough, project, client or file in full, read the comments left on a deck or walkthrough, check your notifications, look up your Studio (firm profile, people, past proposals) and search your library. It can also get or email a share link for something and fix a person's details in your client book. Everything your Claude can read through the Foveate connector, the assistant in the app can read as well.

In Claude, every link on a deck. The Foveate connector gains a tool that lists every share link on one deck, project or walkthrough with its open count, so "how is this deck doing" sees the emailed links as well as the public one.

Text styles in one menu, and a clearer Generate Deck window

Bold, italic, underline and strikethrough share one menu. In a text widget's toolbar, the B button opens all four, each with its keyboard shortcut and a tick for what's on. With words selected, they style just those words.

Sticky notes are called Notes. The toolbar names a note "Note", and no widget's name wraps onto a second line any more.

The Generate Deck window has a clear edge. A thin, quiet border now outlines the window, so in dark mode it no longer melts into the dimmed page behind it.

Replace a walkthrough's model, and put the ground at level 0

Replace a walkthrough's model. The new Model file button in the 3D viewer's controls shows which file the walkthrough uses, with its size, and lets you download it or swap it for another .glb or .gltf file. The new file is optimized like any upload, and your saved views, camera paths and comments stay as they are.

Ground at level 0. When a model reaches below its level 0, like a building with a basement, a new switch in Tools moves the ground up to level 0. What is below it then sits underground instead of standing on a plinth, and you can still see it from underneath. The choice is saved with the walkthrough and its share link opens with it.

More neutral lighting, and clearer glass. The materials view now lights a model with a neutral grey studio instead of a city sky, and glass no longer shows dark patches from the rooms behind it.

Truer colours from compressed models. When many materials in an uploaded model share one colour palette, as compressed exports often do, each material now keeps its own colour and transparency. Models uploaded before this keep the colours they were stored with: replace the model to bring them back.

The orthographic view no longer cuts off the ground. In orthographic, the ground used to stop in a straight line across the view, most of all when zoomed out. It now reaches every edge of the view and fades into the paper toward the far side, as it does in perspective. A view inside a building still stays inside it.

Everything made from a walkthrough, in one Library. The Library button under the 3D view, in both Views and Animation, now opens a grid of every render and video made from that walkthrough: AI renders of saved views, AI videos of camera paths and exported videos. Filter by images or videos, and open any of them to watch or download. The Library opens at once: it loads in the background while you work, so a press shows the grid instead of a pause. Opening a video shows its first frame straight away, with a spinner over it, while the player loads; the player then starts from that same first frame.

Teammates get the Library and video export too. People you've shared a walkthrough with, and teammates in the workspace it belongs to, can open its Library, which shows what everyone made from it. They can also export videos and render with AI from the Animation tab, and teammates with edit access can edit the camera paths: add keyframes, change their timing and reorder them. Someone with view access watches. When two people work on a walkthrough at once, one person's saves no longer remove views or paths the other just added.

See a camera path in the 3D view, and rename it with a double-click. In the Animation tab, a new button beside each camera path draws it over the model: the route the camera takes, a numbered dot and a camera outline at each keyframe showing what it sees, and where the camera is at the playhead. Where the model hides the path, it's drawn dashed. Turn on as many paths as you like. Double-click a path's name to rename it.

Move a keyframe's camera right in the 3D view. Click a keyframe's dot or its camera outline to select it. Its point of view appears in the corner under its saved view's name, with a button to see it larger. If you can edit the path, a move-and-turn handle appears on the camera, lined up with the way it looks: drag an arrow or a grey dot to move it, or an arc to tilt or pan it. Change its field of view with the slider under its picture. These changes belong to the camera path alone and leave the saved view as it was. Reset to view, in the timeline, puts the keyframe back on its saved view.

The active camera path is clear, and the only one you edit. The path that Play, the share link and Export use shows its camera icon and name in blue, and the other paths sit a step darker. Click anywhere on a path, its name, its icon or its keyframes, to make it the active one. In the 3D view only the active path's keyframes and curve can be selected and edited; other paths are drawn for reference, and making another path active moves editing to it. A keyframe's field of view, set in its preview in the corner, saves with that keyframe.

A view cube. A cube in the top right corner of the 3D view turns with the camera. Click a face to look from that side, or an edge or corner to look from between them.

The section cut fills what it cuts. In the clay view, the parts of the model the cut goes through are now filled in, as on a drawn section, instead of showing only an outline. A Fill switch in the section cut's options turns it off. The point the camera turns around is now a small dot.

Controls & Shortcuts, up to date. The Controls & Shortcuts window lists the latest ways to move around, from the view cube to the section cut and editing camera paths.

Save a view from the strip. A Save View card at the end of the Views strip saves the camera as it is right now as the next view, with its picture.

Fullscreen works everywhere. Where a browser won't make the viewer fullscreen, as on an iPhone, the fullscreen button now makes the 3D view fill the whole window instead. Press Escape or the button again to go back.

The loading picture keeps its colours in dark mode. The saved view shown while a walkthrough loads now appears as it was captured, instead of inverted.

The timeline's scrollbar moves into its footer. The horizontal scrollbar now shares one row with the zoom slider under the timeline, so the timeline keeps more room, and a selected keyframe's outline is thinner.

A tidier set of controls. The 3D viewer's controls are grouped into a few buttons, each opening a small panel:

  • Settings: the materials view, and the performance monitor, which now starts closed on every visit.
  • Render settings: field of view, orbit or first person, perspective or orthographic, and ambient occlusion, shown only in the materials view.
  • Tools: section cut, ground at level 0 and saved view labels.
  • Fullscreen and Model file.

Every option in these panels, and in the section cut's options and the model file, now has a small icon beside its name, and the panels follow the app's lighter menu style: a softer edge, rounded rows that tint when you point at them, and larger, calmer text.

The half-resolution switch is gone.

Pasted pictures appear instantly

A picture you paste onto a board or a slide appears right away. Copy an image from a website, or a large PNG, and paste it. It shows where you pasted it at once, instead of after it has finished uploading. It saves to your Library in the background and stays exactly where you put it while it does.

Dropping picture files works the same way. Drag pictures onto a board or a slide and they appear as you let go. Pasting a picture into a selected image frame on a slide fills the frame at once too.

A picture link pasted onto a board shows at once too. The picture appears as soon as your browser has loaded it, and Foveate saves its own copy to your Library behind it.

If a picture can't be saved, you'll know. It stays on screen marked "Not saved", with Retry and Discard, and a notice tells you it won't be kept after a reload until it's saved.

Questions open the chat in a new tab

A prompt that isn't a request to make something opens the chat in a new tab. Type a question, a research ask, or anything Foveate can't match to a deck, form, walkthrough or another product, and the full chat opens in a new tab with your prompt, files and project carried along. Your home page stays where it was, with the composer cleared for the next prompt. If your browser blocks the new tab, the chat opens in the current tab instead.

The small assistant conversation under the composer is gone. Replies no longer appear in a panel beneath the prompt box. Every conversation happens in the chat, where you can keep going, attach files and see what it makes.

An unclear request goes to the chat too. Instead of a pop-up asking what you meant, the chat opens with your prompt, and you clarify in the conversation.

The outline assistant finishes what you asked

Research no longer uses up the outline assistant's turn. When you ask it in Generate Deck to look something up and then change your outline, such as "use our website for reference and adjust the copy", it reads a few pages and then makes the change. For a change across several slides, it shows you its plan first, as before. It used to be able to spend the whole turn reading and stop without touching a slide.

It no longer stops in silence. If the assistant runs out of steps before it has done everything, its last step is a reply: what it changed, and what it didn't get to, so you can ask it to continue.

Find a real project's photos on the web from the deck chat

Ask the Generate Deck chat for photos of a real project. On the review screen, ask something like "find photos of the V&A Dundee" and the chat searches architecture publications, such as ArchDaily, Dezeen and designboom, along with your firm's or client's own website, for that project's photography.

Every photo is checked before you see it. Logos, posters, floor plans and pictures of other projects on the same page are left out, so you see photographs and renderings of the project you asked for.

You choose what goes in. The photos open in a picker, and only the ones you pick are added to the deck's images. You can change the search and run it again from the picker.

Each photo says where it came from. A photo found this way is labeled "Found on" with the name of the site, linked to the page it was on. The label appears in the picker, under the deck's images, and on the photo in your Library.

A search costs at least 10 credits. Most cost exactly that. When the publications have too little on a project and the wider web is searched too, it costs a little more. The picker shows what each search cost, and running one again from the picker shows the price on its Search button.

A quieter outline assistant

The outline assistant shows its progress in four lines or fewer. While it works on your outline in Generate Deck, you see its latest few steps. Everything it did before them is folded into one line, such as "Read 9 web pages", which you can open to see the full list.

A finished reply shows one line about the work behind it. Above each answer, a single line like "Read 11 web pages and made 4 changes" replaces the list of every page and search. Click it to see the steps.

A page that won't load no longer puts a warning on the reply. The assistant works around pages it can't open. They are still listed, marked as not read, when you open the steps.

When the assistant stops before finishing, it says so. If it runs out of steps before changing anything, it tells you what it read and that the outline is unchanged, instead of replying "Done" with a list of web addresses.