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On this page
  • GLTF Export Tutorial
  • Exporting GLTF
  • Known Limitations
  • BabylonJS GLTF Exporter Plugin
  1. Learn
  2. CAD and 3D Export Guides

3ds Max

3ds Max is a professional 3D modeling, rendering, and animation software by Autodesk.

Last updated 8 months ago

Currently, 3ds Max has a path to export to glTF, but it does not fully implement the glTF specification, so you may not find that all features of the format are supported through that export path.

You can read more about GLTF in 3ds Max from their official docs here.

GLTF Export Tutorial

To export a .gltf or .glb file, go to:

  • File menu > Export > Select File to Export dialog > Save as type drop-down list > Choose GL Transmission Format (*.glb, *.gltf)

Note:

  • Although you can get to the glTF Exporter via File > Export > Export... we recommend you use File > Export > Real-Time Exporter... because the classic Export dialog will go to the RealTime Exporter dialog anyway, however, it may produce a warning about overwriting existing files twice (for the classic export function when choosing a file and for when you hit the export button in the RealTime Exporter dialog).

  • The glTF Exporter exports all map channels.

Known Limitations

  • No animation, skin or morpher data is exported.

  • Hierarchies get flattened when exported.

  • Vertex Colors are not exported in the mesh.

  • Exporter does not support nested multi-subobject and shell materials past the second level of nesting.

  • Bitmaps of the same name but different type are not exported properly (if the material has both a red.png and a red.jpg, only one bitmap will export).

  • Materials are not exported correctly if using multi-materials that have empty slots in the Multi/Sub-Object Basic Parameters rollout.

BabylonJS GLTF Exporter Plugin

The glTF Exporter generates the best results when are applied to the meshes being exported. Using other materials in 3ds Max with the glTF Exporter will not export as effectively as .

The Real-Time Exporter can also export FBX files. See and for more information.

The Bitmap Texture is the only supported map input for the

If you wish to have more advanced features we recommend using the although this is currently limited to 3dsMax 2024 and below.

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Exporting GLTF
glTF Materials
glTF Materials
Exporting FBX for Games
Real-Time Exporter Dialog
glTF Material
BabylonJS glTF Exporter Plugin
Help
How to export 3DS MAX scene as glTF | Babylon.js Documentation
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